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Business and Entrepreneurship Design and Research Processes User and Society

FMP | Future Mentors Eindhoven

M2.2 – 2023 Name project: Future Mentors Eindhoven Description Future Mentors Eindhoven is an organization that connects youth to city leaders to design the future of Eindhoven together. For my Final Master Project of Industrial Design, I developed the methods they use in this Future Mentors Programme further, based on analysis of last year’s work […]

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Business and Entrepreneurship Creativity and Aesthetics Technology and Realization User and Society

M2.1 | One-bite Feminism

M2.1 – 2022 Name project: One-bite Feminism Grade: P Description One-bite Feminism is a short film documentary and event series which took place at FabCafe Tokyo. The topic is gender inequality in Japan and the goal of this project was to raise awareness on gender inequality and start a discussion within the FabCafe Tokyo community. […]

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Creativity and Aesthetics Design and Research Processes User and Society

M1.2 | The role of design for gender equality in the DJ world

M1.2 – 2022 Name project: Sexism is in the air: the role of design for gender equality in the DJ world Grade: P Description This paper aims to answer the question:  How can we find the role of design in promoting gender equality in the DJ world? A speculative design probe was used in the […]

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Design and Research Processes Math, Data and Computing Technology and Realization User and Society

M1.1 | Cocktail Madness

M1.1 – 2021 Name project: Cocktail Madness Grade: P Description The project had the goal to create a (eu)stress inducing game to be used for psychological research into stress. Cocktail Madness is a hybrid game with a physical cocktail shaker and an online game. The game has immersive and engaging elements such as the cocktail […]

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Design and Research Processes Technology and Realization User and Society

M1.1 | Constructive Design Research: Trust between Humans and Highly Automated Vehicles

M1.1 – 2021 Name project: Trust between Humans and Highly Automated Vehicles Grade: 7 Description This research project used a showroom and speculative design approach to research the trust between humans and highly automated vehicles (HAVs). For this approach a theater performance in a therapy session setting was designed to illustrate the underlying trust issues […]

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Design and Research Processes User and Society

M1.0 | Community Xperience Design

M1.0 – 2021 Course: Community Xperience Design Grade: 7 Description In this project, crowdsourcing methods were used to co-create an app that is a community for plant owners. Reflection I learnt the value of different online crowdsourcing platforms, what they can be used for and what their reach is. I also learnt about online co-creation […]

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Business and Entrepreneurship Creativity and Aesthetics Design and Research Processes User and Society

M1.0 | Creating Corporate Entrepreneurship: Coffee Mate

M1.0 – 2021 Name project: Coffee Mate Grade: 8 Description Coffee Mate is a device that can be placed in the kitchen of your home office, which can be used by employees to have calls with their co-workers and connect with each other in a low threshold way, through which they can receive rewards. Through […]

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Design and Research Processes User and Society

M1.0 | Research Methods: Storyboarding for co-design fiction

M1.0 – 2021 Name project: Storyboarding for co-design fiction Grade: 7 Description In this research, we explored how storyboarding could be used for co-design fiction. Specifically on co-designing future scenarios of the role of facial recognition in society. In the storyboards that were created during a workshop, participants visualized their ideas.  Reflection This research taught […]